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Dołączył: 27 Lut 2006
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PostWysłany: Sob 17:22, 04 Mar 2006    Temat postu: Ciekawostki

Cytat:
Like most other D&D campaign settings, Eberron has a number of planes. Besides the Prime Material Plane, the Ethereal Plane, the Plane of Shadow, and the Astral Plane, the Eberron Campaign Setting has thirteen relatively unique planes. Gates or portals to any of the planes are very rare. These thirteen planes metaphysically orbit around Eberron, and depending on where they are at are considered in one of four states. [5]

* Waxing/Waning - The plane is either approaching or moving away from Eberron. Planar travel occurs as normal.
* Coterminous - The plane actually touches Eberron, and certain effects are strengthened in Eberron. Also, it may be possible to travel between planes by going to an appropriate spot. For example, when Risia, the Plain of Ice (correct spelling) is coterminous, one may enter the plane from Eberron by walking into a blizzard. Because of seals placed by the Gatekeeper druids, Xoriat, the Realm of Madness, is incapable of becoming coterminous with Eberron.
* Remote - The plane is furthest from Eberron, and certain effects are weakened in Eberron. Also, reaching a remote plane with the spell plane shift is difficult and requires a high Spellcraft DC check. Because of the conflict between the Quori and the giants of Xen'drik, Dal Quor is always considered remote from Eberron.

Also, certain places in Eberron have a manifest zone, which is a permanent connection to the plane regardless of the plane's distance from Eberron. Similar to when a plane is coterminous, certain effects of the plane appear in the manifest zone. However, unlike when a plane is coterminous, one cannot pass between planes in a manifest zone.

The most well-known manifest zone in Eberron is in the metropolis of Sharn, the City of Towers: this manifest zone to Syrania, the Azure Sky improves levitation and flying magic and allows for the buildings to reach the sky.


Cytat:
The number 13 plays an important role in Eberron, as well as the number 12. Some examples are:

* There are 13 unique planes, but only 12 of them currently orbiting Eberron
* There are 13 different dragonmarks (not houses), but only 12 currently exist (the Mark of Death was destroyed)
* There are currently 13 different nations, but one of those is a wasteland (the Mournland)
* The ancient calendar of the giant empire had 13 months, whereas the current calendar has 12
* During the Age of Giants, there were 13 moons, but currently there are 12 (one has vanished).
* There are 13 Dragonmarked houses, but they only represent 12 marks.


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PostWysłany: Nie 10:42, 29 Lis 2009    Temat postu:

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